Week+Three+5364

= Planning for Student-Centered Learning with Technology = = = =This week in our Teaching for Technology class we read about ways that Universal Design for Learning (UDL) can be used to provide individual students with appropriate instructional support and challenge. One article I read from chapter 6 of //Teaching Every Student in the Digital Age: Universal Design for Learning// states that “Successful learning experiences challenge and support each learner appropriately //and// adjust as the learner changes over time. The goal of UDL is to provide every student this kind of customized and responsive experience.” = = = =We were also given an opportunity to experiment with using UDL for student-centered learning as a way to teach with technology by creating a sample electronic book using the Book Builder software which is available through the Center for Applied Special Technology (CAST) web site. We also practiced using the CAST UDL site to learn ways to apply UDL principles to reach and engage all students. = = = =We explored some new tools available to offer new opportunities for students to learn, explore, and present their knowledge such as blogs, wikis, podcasting, digital storytelling, as well as ways that we can utilize these new tools to plan for student-centered learning. = = = =I learned that before beginning to design a lesson there are four core questions that should guide the planning process for technology. = =1. What will students learn? = =2. Which strategies will provide evidence of student learning? = =3. Which strategies will help students acquire and integrate learning? = =4. Which strategies will help students practice, review, and apply learning? = = = =I came to understand that is it essential when teachers are designing a quality lesson plan that that they focus on addressing the academic standards for their students and then select the most appropriate technology to support the lesson. = = = =The work on our group project continues and what I see occurring is that the continual interaction between group members is helping to motivate each team member complete their individual assignments as well as the group project. = = =

Create a Learning Unit



Experiment with UDL Book Builder

[|UDL Book Builder]



Group Project: Finalize Action Plan